Recently I came across an early 1990s advertisement for a game I had never heard of: Supremacy: The Game of the Superpowers. This game is a political, economical, and military strategic board wargame published in 1984 by Supremacy Games, and designed by Robert J. Simpson. According to the website Board Game Geek:
“Supremacy pits conventional superpowers against one another for control of the earth. Along the lines of modern warfare Risk, only with an integrated supply/demand economic system. Warfare comes in all forms from conventional, biological, chemical and all the way to nuclear. Neat little plastic mushroom clouds are included to show where regions of the earth have been blasted, and if nuclear winter occurs, all players lose. The game also spawned a great many supplements to expand the game further.”
You can fight conventionally, hoard resources, and your country can develop nukes, then deploy them tactically, and if you use too many, you can plunge the world into nuclear winter and everyone loses!
Continue reading Fight For Supremacy
Bill Watterson was not one to embrace the culture of commercialism, as most of you have probably read. So there never was a chance for Nintendo to work their magic on the tales of victory and tragedy contained within Calvin and Hobbes. So Mr. Jeff Wysaski undertook an effort to craft a sample of what might have been. Calvin’s duplicates are wreaking havoc, and only you can stop them!
Continue reading Games That Should Have Been
Back in the early days of the home computing boom, just before the Pentium P5 chip set the world on it’s ear, the 66Mhz – 486DX2 processor was king of the MS-DOS gaming era. Paired with a VESA Local Bus card for “mind-blowing” graphic bandwidths, these early home computers represented a huge leap forward in the gaming world at the time.
While primitive by today’s standards, this marked a transition from earlier 2-d games such as Wheel of Fortune, Oregon Trail and Lemmings into the fledgling world of 3-Dimensional gamelay we now take for granted.
Always a popular segment were the flight simulator games, allowing us the curious sensation of flying like the birds without ever leaving the living room, office or den. The most popular flight games have always included some sort of fighting ability, and Jetfighter II represents a hugely popular (and one of my all-time favorite) flight simulators of the day. Continue reading Retro Games: Jetfighter II
Scrabble is not exactly a hot property in college dorms and hipsters’ lofts nowadays because: 1) kidz 2day r bad at da rite n spell thang [thx 2 txtng]; 2) some researchers claim that the effective written vocabulary of literate native English speakers is actually shrinking [these findings are hotly debated, even though […]
Plasma is some freaky stuff. It’s a state of matter (like solid, liquid or gas) that results when a substance is superheated to the point where it breaks down into ionized particles — positive ions and negative electrons.
It’s also freaking useful.
Continue reading Plasma: Not Just For TVs
For more than a century, the pace of technological advancement has hardly faltered. Had you been born in 1900 you would have watched horse-drawn carriages give way to city-block sized Buicks, and ocean liners succumb to the power of the jet airliner. If you’re a child of the sixties, like yours truly, you’ve seen city-block-sized mainframe computers reduced to a tiny sliver of silicon, and you offer faceless websites your personal details in hopes that they send you a book or a plane ticket or a foreign “bride”.
Continue reading Air Warrior 3
I’ll keep it short and sweet today. No jump.
Due to the sheer number of ads I’ve seen on this site alone for the X-Arcade, I have decided to build myself a MAME cabinet. I’ll pick up Twizzlers and corn dogs later. I’ve already got Bubble Bobble, and of course Pac Man has to […]