Back when I was in university, my roommate used to borrow steal my computer for hours on end to play a video game. I had the highest-end Mac you could buy at the time, and he had a beast of a PC that he had built himself. He was perpetually telling me how much better his PC was than my Mac, and then borrowing that Mac for extended periods so he could play a Shareware game called “Escape Velocity“.
Now don’t get me wrong, it was an excellent game. Free-form, unstructured gameplay, with missions available when you wanted them, or a simple economy for a more exploratory theme if you preferred. Its unguided gameplay meant that there were many ways for you to kill hours of time, but it also meant that eventually, it was fairly easy to get bored of the game. Which is, thankfully, what eventually happened.
Then those bastards released a sequel, Escape Velocity: Override. And damn, was it good.
They introduced factions, politics, intrigue, espionage, piracy, warfare and diplomacy into the game, and suddenly everything took on a whole new level. The same basic game — the graphics were little changed from the original — grew a whole new life with the introduction of even more “human” elements. And once again, I lost my computer. And don’t get me started on what happened when Escape Velocity: Nova came out.
Not all games have had such successful follow-up efforts, however. Tomb Raider: The Angel of Darkness was such a horrible remake of a classic game that it almost single-handedly killed the software company that developed it. And there have been so many bad Mario Brothers sequels that it often seems like it is strength of will alone that keeps that franchise afloat.
But surely one stands out as the shining turd in the pile. What is the worst video game sequel of all time?